home *** CD-ROM | disk | FTP | other *** search
/ The 3D Gamemaker / The 3D Gamemaker.iso / data1.cab / MinObjects / Objects / 02Horror / 4Enemy / Zombie / model.dat next >
Encoding:
Text File  |  2003-02-03  |  657 b   |  30 lines

  1. ; ZOMBIE Default Model Settings
  2. playercollisiontype=1
  3. playerraised#=0.0
  4. playerspeed#=50
  5. playertype=2
  6. playerlegs(0)=6
  7. playerlegs(1)=14
  8. playerlegs(2)=15
  9. playerlegs(3)=16
  10. playerlegs(4)=17
  11. playerlegs(5)=18
  12. playerlegs(6)=19
  13. playerwings(0)=8
  14. playerwings(1)=3
  15. playerwings(2)=4
  16. playerwings(3)=5
  17. playerwings(4)=6
  18. playerwings(5)=7
  19. playerwings(6)=8
  20. playerwings(7)=9
  21. playerwings(8)=10
  22. playerheads(0)=0
  23. playeranimates=1
  24. playerrollanims=0
  25. playerheighttopelvis#=7
  26. ; General Sounds
  27. playersndappear$="Sounds\Default\Appear\Enemy.wav"
  28. playersnddisappear$="Sounds\Default\Disappear\Mutant.wav"
  29. playersndshoot$="Sounds\Default\Shooting\Mutant.wav"
  30.